The Movie in My Mind|
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|Thursday, October 6th, 2011|
|Tuesday, December 7th, 2010|
|Tuesday, November 30th, 2010|
|Tuesday, November 23rd, 2010|
|Let's Play Mystery Legends: The Phantom of the Opera, Part 6
I thought a lot about how I wanted to go through this next part. Up until now, the game has had a fairly straightforward progression: go to a level, do all the tasks on that level, get access to the next level. But this section involves a lot of revisiting places we’ve been already (though there will be new stuff as well) and not necessarily in any particular order—you have to examine some things or pick up others in order to unlock some of the hidden object games, so there can be a lot of backtracking and re-tracking involved. Eventually I decided to devote this first part into getting into Christine’s dressing room and the crypt (including getting the rose), and we’ll cover gathering the Plot Coupons
for the final puzzle and the controversial conclusion in the next segment. It’s probably not the most efficient way of going about things and not recommended if you’re doing a speed run, but that’s how it worked out for the purposes of the game. So, enough chat, here we go!( Part 6: We’re walking, we’re walking…Collapse )
|Thursday, November 18th, 2010|
|Tuesday, November 16th, 2010|
|Thursday, November 11th, 2010|
|Sunday, November 7th, 2010|
|Thursday, November 4th, 2010|
|Let's Play Mystery Legends: The Phantom of the Opera, Part 1
I’m what is typically known in video game circles as a “casual” gamer. I do play—a little World of Warcraft
with my husband here, a little time on the Wii Fit there—but it’s not something I devote large portions of my free time to. In fact, when I first heard of Mystery Legends: The Phantom of the Opera
, I was surprised to discover it was part of an entire genre of games I didn’t even know existed—Interactive Hidden Object Games, or iHOGs. (You know you’re behind the times when something you didn’t even know existed has its own acronym.) Nevertheless, it was Phantom-related, the free trial intrigued me enough to purchase it, and the further I got into it the more I wanted to do a “Let’s Play” of the game.
For those of you who know even less about this sort of thing than I do: a “Let’s Play” is a walkthrough of a game (often an older or “classic “ title) using screenshots or video, and often accompanied by humorous commentary. (A couple LPs for Return of the Phantom
exist, showing here
.) I’m doing a screenshot version due to a) my complete lack of video savvy and b) most of this game being still shots anyway. So without further ado, Let’s Play Mystery Legends: The Phantom of the Opera
!( Part 1: Erik is dead, which explains why he’s out of the loopCollapse )
|Friday, April 9th, 2010|
|Thursday, April 8th, 2010|
|Tuesday, April 6th, 2010|
|Thursday, April 1st, 2010|
|Tuesday, March 30th, 2010|
|Thursday, March 25th, 2010|
|Tuesday, March 23rd, 2010|
|Wednesday, July 19th, 2006|
|Saturday, July 1st, 2006|
|Wow, it's been a while...
Oh wait, I have a livejournal? Oh yeah, this thing. Anyway, I haven't written much because I'm just not the sort to comment on every aspect of my life online, but a couple things for those of you who are interested.
First, I've been spending a bit of time with the good people at phanwank
making fun of PotO related absurdity. Lately I've been giving the MST3K treatment to a horrid Phantom/Doctor Who crossover...I may include some of my rantings on my memories page.
Second, and the real reason why I'm coming back to this: as you can tell from my info page, this journal was created specifically for the purpose of creating an "alternative" screenplay to ALW's PotO. While I don't normally return to my writing once I've posted it, a recent development has had me turning back: the premiere of "Phantom: The Vegas Spectacular" at the Venietian. There has been a lot of discussion about the changes made for the 90-minute show, but the one that intrigues me the most is the Final Lair: instead of being trapped by the Phantom's Punjab lasso, Raoul finds himself locked in an iron-maiden style cage and suspended above the stage. At first, I wasn't sure how I felt about the change (Wishbone, anybody?) but the more I thought about it, the more I liked it--and the more I thought the concept would play well on film.
So, to make a long story short (too late!), I'm going to be doing some modifications to the screenplay in the near future. Watch this space for updates.
|Thursday, January 12th, 2006|
|And the credits roll...
Well, Act 2 is posted in the Memories section, so you can read it in order. Any comments/questions on the overall project, feel free to list them here.
No movie would be complete without an insanely long list of people who, in some fashion or another, bear some of the credit (or blame) for making the whole thing work. And while I’m not going to pull a Peter Jackson and thank everyone in New Zealand (or even Denver), I would like to take a moment and mention a few people who, mostly unbeknownst to themselves, helped bring this thing about:( Read more...Collapse )
~LCD Current Mood: sick